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NPC Generator

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Advanced [show]


Murook Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears a robe, a symbol of death around her neck, and a hammer on her belt. Her golden hair is matted, messy, and big. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to clean up the streets

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Murook Gracey, Female Half-Orc Commoner 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Murgen Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her silver hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg.

Bonds: Attractive, Family, Nature, Job. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Murgen Browning, Female Half-Orc Expert 1
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp.


Social Check DCs


Bathin Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His purple hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Bathin wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and a deep hatred of gnolls

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Bathin Charisma, Male Tiefling Monk 3
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 15 (+2)19 (+4)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to cover his moderate length orange fur. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and retire the richest man in the south

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Dagger Grass, Male Tabaxi Aristocrat 3
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pyntle Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear blue pants and tee shirts. Her golden hair is well kept. Her thin eyebrows rest above her beady blue eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She has worked as a Miller like her father before her.

Motivation: Expand her business.

Flaws: Ugly, Forgetful, Disease. Bonds: Job. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Pyntle Cobblelob, Female Gnome Monk 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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