Jane Marston, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She acts crazy and hedonistic. A true patriot, Jane would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Dyer, who enjoyed hunting, Jane was taken on many hunting expeditions. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Flaws: Hedonist. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 pp. 1 Masterwork Common Melee.
Hatae Nailo, Female Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she has a large tan mantle and cape that has been intricately interwoven into her blue robe. Her moppish red hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Prone to second guessing herself, she comes off as nervous. She is a great chef.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. Sard (40 gp). 1 Masterwork Heavy steel shield.
Koeth Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: When he was but 5 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac
Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Immigrant, Criminal record. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Blue quartz (10 gp). Amethyst (50 gp). Amber (50 gp). 1 Darkwood Shield.
Hrathy Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a white armored body suit, with a simple tan line shooting up and back down. Her hair is short and blonde. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of northern immigrants she idolized her father. Her father was a soldier and died while she was still young. Hrathy was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Military. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
Bardryn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with tan socks and a vest with buckled shoes. Her black hair is lengthy and is close to two feet long. She has gray eyes and a grey hat with a tan feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Artistic, Impeccable. Flaws: Secretive, Shy. Bonds: Rich. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 360 gp.
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Their contribution stands as a beacon of hope for all adventurers!