Ghaliver Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His hair is auburn and very short. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Ghaliver was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghaliver decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and a rival would like him out of the picture
Ideals: Logical. Bonds: Rich, Attractive, Criminal record. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Mormog Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a small hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Persistence, Philantrophist. Flaws: Addict. Bonds: Rich, Religious. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 800 sp.
Two Llamas Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has dyed her greying black fur a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of a Stylist, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Skog Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his red hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: He has always had a great fascination with Elven culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Skog grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Flaws: Racist. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 8000 cp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Brown-green garnet (80 gp).
Osah Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp.
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