Miles Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Persistence, Logical. Flaws: Disease. Bonds: Family. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. Red-brown spinel (110 gp).
Cumpen Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail, and she perpetually has her dagger ready. Her hair is white, silky, and of moderate length. Her blue eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Tanner and found it very stressful. She inherited the family business which she has now maintained for 9 years.
Motivation: Further expansion of business; and she wants nothing more than to rejoin the army
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Military. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Rosalind Conway, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a grey shirt with thin violet vertical stripes and brown pants, she is not a threatening figure. She has no hair. Her gray unseeing eyes seem to look past you.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosalind is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Rosalind and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rosalind discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Rosalind fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Ugly, Disease, Cynical. Bonds: Adventurer. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Tordek Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his auburn hair down. His amber eyes are passionate and lively.
Personality: Tordek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Tordek was born with his mother's beautiful face. His childhood dream was to be a Ruler, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Rich, Attractive, Job. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 600 sp.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her left side. She carries a battered greatsword and tarnished sai as well. Her hair is blonde and very short. Her violet eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She works hard and plays hard.
History: She was born several months after her mother was called into army service. When Jacoba reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Hedonist, Greedy. Bonds: Military, Nature. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
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