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NPC Generator

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Advanced [show]


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a blue suit. His auburn hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has worked as a Tanner like his father before him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Aramil Galanodel, Male Elf Paladin 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green tunic with tan highlights, and long yellow pants that bunch up around his shoes. His copper crest is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Gifted, Logical. Bonds: Has a crush, Rich, Adventurer. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Modean Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green shirt with thin violet vertical stripes and yellow pants. He keeps his purple hair in a pixie cut. His red eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Banker business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Modean Merit, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. Solid gold idol (200 gp).


Social Check DCs


Duvamil Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and she has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Duvamil Albaratie, Female Gnome Cleric 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 13000 cp.


Social Check DCs


Bulzo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bulzo was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and to clean up the streets

Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Mentor, Job, Criminal record. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bulzo Wiseacre, Male Halfling Paladin 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs

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