Alexandre Ogden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His moppish silver hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He hates drow. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people
Ideals: Justice, Optimist. Flaws: Racist. Bonds: Enemies, Military. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Elama Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She sports a flattop hair cut. She has gleaming, smiling hazel eyes.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Elama was raised in a hard working conservative environment. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels threatened by others; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Meriele Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'6". She has a large yellow mantle and cape that has been intricately interwoven into her white robe, and her gloved hand is found clutching a axe. Her auburn hair is heavily combed to the right. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with vampirism at a very young age, Meriele has worked very hard to control her curse. After a long history of fighting, Meriele and her spouse have recently divorced.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Military. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 27000 cp.
Silaqui Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise brown.
Personality: She dislikes all the random violence that takes place in the north. She believes the world needs to unite to get rid of goblins once and for all.
History: Born in the north to a Beggar, Silaqui learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She's since become an addict/alcoholic.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Pacifist. Flaws: Addict, Greedy. Bonds: Enemies, Job. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 210 gp.
Watson Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man wears professional attire. His long golden hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!