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Advanced [show]


Dadalan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear black clothing when he does not wear armor. His crest is green and curly. He wears large thick round spectacles.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Bather, but he was a colossal failure. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Job, Debt. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Dadalan Vangdondalor, Male Dragonborn Paladin 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His golden hair is braided into rings. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Krimmon Warmwater, Male Halfling Paladin 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Banded agate (6 gp). 1 Banded mail.


Social Check DCs


Orsik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey shirt with thin white vertical stripes and yellow pants. He has dyed his greying white hair a little too much giving a sharp white color. His hazel unseeing eyes seem to look past you.

Personality: Orsik wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Orsik has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away.

Ideals: Disciplined. Flaws: Disease, Selfish. Bonds: Military, Enemies. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Orsik Silverstone, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 11 (+0)6 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Emerald Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. Her beige fur is thinning but still full. She has hazel eyes and a pastel hat with a white feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Roofer.

Motivation: She is unsatisfied with her job; and seeks redemption

Bonds: Rich, Job, Criminal record, Religious. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Emerald Of Dragons, Female Tabaxi Wizard 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Georgina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of the four houses of cards on her torso. She is portly but not overly obese. She has done her best to style her black hair to look like a famous performer. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.

History: Georgina was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Georgina Sunmeadow, Female Halfling Wizard 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs

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