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NPC Generator

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Advanced [show]


Perra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her green robe and has her warhammer always slung over her shoulder. Her rusty crest has been sun bleached extensively. She has a dull look in her gold eyes.

Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Perra was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Perra Norixius, Female Dragonborn Druid 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Alexandrite (400 gp). Aquamarine (400 gp).


Social Check DCs


Armara Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has a hunchback. Her black hair is matted, messy, and big. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Armara lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Layabout, but she got bored and became a Jeweler. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: An old rival family wants her found; and to reunite with her absent father

Flaws: Ugly, Antagonistic. Bonds: Military, Family, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Armara Hope, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 pp. 1 Breastplate.


Social Check DCs


Avice Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She has styled her brown hair well, parting it to the right. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Blacksmith, who enjoyed hunting, Avice was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She has worked as a Fisher like her mother before her.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Slave, Rich, Nature, Job. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Avice Fahrend, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp. A miniature golden chest with tiny emeralds lining the top (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Frouse Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Painter does. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Frouse grew up listening to his father's many stories. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Painter for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and many brigands want him driven away

Ideals: Impeccable. Bonds: Job, Adventurer, Slave, Enemies. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Frouse Pilwicken, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Ekemon Open, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady red eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a actor and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Family. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Ekemon Open, Male Tiefling Adept 1
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs

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