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NPC Generator

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Advanced [show]


Herleva Washington, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her golden hair is cut short. Her eyes are brown and catlike.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.

History: Herleva hails from a village terrorized by giants. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was granted martial powers by her dying sister.

Motivation: She has decided she is irredeemable.

Ideals: Gifted. Bonds: Job, Enemies, Criminal record. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Washington, Female Human Rogue 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anthony Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His golden hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has achieved small success as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Anthony Dayton, Male Human Monk 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His black hair is long and unkept. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Norman Harper, Male Human Ranger 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She usually wears her brown robe and has her longsword always slung over her shoulder. She has wavy beige fur. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Drifting does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Drifting Timber, Female Tabaxi Bard 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)19 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a crossbow. His silver hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Mundane, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Broce Albaratie, Male Gnome Bard 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 30 pp.


Social Check DCs

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