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Advanced [show]


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is cut short. His amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Orryn Maekkelferce, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Artin Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her left leg appears badly burned and disfigured. Her auburn hair is greasy and uncared for. Her eyes are a pleasant brown.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 9 years.

Motivation: To be a Crown-heir again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Artin Durthane, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor. He carries a battered halberd and tarnished greatsword as well. His yellow fur is braided into rings. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Sailor, Seven learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Job, Religious. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Seven Running, Male Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Baggi Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Animal Trainer in town.

History: She was raised in a mountains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To clean up the streets; and to be a engraver again

Flaws: Secretive. Bonds: Adventurer, Job, Nature, Guardian. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Baggi Harley, Female Half-Orc Druid 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Verna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her moppish red hair is in a traditional bowl cut. Her eyes are brown and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a necromancer, Verna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Verna Underfoot, Female Halfling Paladin 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 gp.


Social Check DCs

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