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Advanced [show]


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up glaive and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is content.

Ideals: Justice, Philantrophist. Flaws: Ugly, Mundane. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Don Northcott, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Hogar Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has silver hair. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Hogar was born with his father's beautiful face. He dropped out of school to support his sick father, and resented it. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and regain custody of his daughter

Ideals: Logical. Flaws: Addict, Selfish. Bonds: Attractive, Family, Adventurer. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hogar Wellington, Male Half-Orc Druid 2
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Pâsh Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Immigrant, Mentor. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Pâsh Cooper, Male Half-Orc Cleric 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Hogar Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, constantly wearing a black suit, white shirt, and red tie. Beneath his clothing is a huge mess of scar tissue. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Slave, Adventurer. Occupation: Barber

Voice: Stutters

Attributes [hide]

Hogar Tenley, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pyra Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bristling with hidden weapons, mostly greatswords and longswords. She wears a colorful flower in her brown hair. Her skin is flawless and her black eyes scan people very quickly.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Pyra was raised in a hard working conservative environment. After coming to the age of reason, Pyra took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Criminal record, Attractive, Adventurer, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Pyra Weary, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs

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