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Advanced [show]


John Cason, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He keeps his long auburn hair kept up in a rat tail. He has amber eyes and a grey hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Gifted. Bonds: Attractive, Religious, Slave. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

John Cason, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)17 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a grey and blue robe with the hood down. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south, but his parents moved at a very young age to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Reynard Yeardley, Male Human Bard 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)18 (+4) 13 (+1)16 (+3)
Skills Investigation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Abyssal, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 130 gp.


Social Check DCs


Cimer Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered kukri and tarnished trident as well. His chestnut hair is singed and shortened. His gold eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Cimer Vice, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso. He carries a battered rapier and tarnished glaive as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Athletic, Professionalism, Entrepeneur. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Bhevek Warmwater, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs


Hunter Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His golden hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Flaws: Antagonistic, Disease. Bonds: Adventurer, In love. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Hunter Floshem, Male Half-Elf Fighter 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 pp. 1 Half-Plate.


Social Check DCs

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