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Advanced [show]


Alex Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Half-Orc compassion.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Huxley, Male Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp. 2 Alchemist’s fire.


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He is generally shirtless and showing off his tattooed chest. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Adventurer, Nature, Criminal record, In love. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Hupe Goodearth, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 4 Holy water.


Social Check DCs


Valafar Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bastard sword. His hair, while still mostly blue, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Valafar has worked very hard to control his curse. After a long history of fighting, Valafar and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Valafar Dischord, Male Tiefling Wizard 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)19 (+4) 11 (+0)18 (+4)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Celestial, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144200000000

Possessions: 300 sp.


Social Check DCs


Rangrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Rangrim Strakeln, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Xanaphia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Miller, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Masseuse.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Xanaphia Iranapha, Female Elf Cleric 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)18 (+4) 10 (+0)9 (-1)
Skills History +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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