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NPC Generator

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Advanced [show]


Marigold Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the west, but her parents moved at a very young age to the south. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Immigrant, Family. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Marigold Underbough, Female Halfling Adept 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Priest, John learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Entrepeneur, Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

John Colton, Male Human Wizard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. Iolite (20 gp).


Social Check DCs


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. He has yellow fur. His eyes are copper and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of specialists.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Gifted. Flaws: Antagonistic, Secretive, Racist. Bonds: Rich. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Sun Paws, Male Tabaxi Commoner 4
Medium (6'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anastrianna Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized amber on her left hand. Her moppish white hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Anastrianna Sherman, Female Half-Elf Warlock 3
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jane Ryley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a faded coat and loose pants complete with small hat. She has no hair. This green eyed northerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Jane lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Family, Rich. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Jane Ryley, Female Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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