Egelina Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a violet collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her auburn hair is braided into rings. Her face is scarred and worn.
Personality: She acts crazy and hedonistic. She does not trust anyone and sleeps with one eye open.
History: Born in the east to a Masseuse, Egelina learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. Recently the stress of being a Masseuse has made it difficult for her to sleep.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Ugly, Hedonist, Insomniac. Bonds: Job, Nature. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Jelenneth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She has a slight overbite and is overall scrawny. Her auburn hair is smooth and relatively long. Her amber eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.
History: Jelenneth hails from a village terrorized by giants. A freak accident while working with her Mercenary father left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Retire the richest woman in the west; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Rhodochrosite (6 gp). Chalcedony (80 gp).
Williamina Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and white skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is white. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was taken from her home at a very young age. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs
Flaws: Hedonist, Mundane. Bonds: Religious, Slave, Job. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Tiger eye turquoise (5 gp).
Kelter Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of death around his neck, and a flail on his belt, and a wedding ring on his right hand. His hair is auburn and very short. His green unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Mercenary. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Mercenary like his father before him.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: In love, Job. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Donaar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a green and violet robe with the hood down. His crest is blue, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Expand his business; and he is wracked by social anxiety
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Fiery yellow corundum (700 gp).
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