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NPC Generator

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Advanced [show]


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with Stetson hat. He wears his golden hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He has never given up on his music dream.

Motivation: Wants to raise his children well.

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

William Staurheim, Male Human Adept 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Red-brown spinel (150 gp).


Social Check DCs


Bertram Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Bertram was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Impeccable, Persistence, Athletic. Bonds: Job, Nature. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Bertram Aloro, Male Half-Elf Monk 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 8 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bendoo Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears bulky black painted plate armor. With bright white hair. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: Gifted from a young age, Bendoo studied abroad. She helped her father out around the business and became quite the natural. After a long history of fighting, Bendoo and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bendoo Brandon, Female Half-Orc Monk 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 18 (+4)10 (+0)
Skills Animal Handling +6, Religion +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 350 gp. Obsidian (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Pyntle Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky blue painted plate armor. She has wavy auburn hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Mason in town.

History: Pyntle hails from a village terrorized by illithids. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has achieved small success as a Mason.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Job, Enemies, Criminal record. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Pyntle Oomtrowl, Female Gnome Commoner 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His fur is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Marshal, but he was a colossal failure. He now owns his own business.

Motivation: Revenge; and many orcs want him driven away

Ideals: Logical. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Commoner 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 40000 sp.


Social Check DCs

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