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Advanced [show]


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean grey cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Impeccable. Bonds: Guardian, Adventurer, Immigrant, Job. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Heward Kitchur, Male Human Bard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emmeline Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. Her white hair is braided into rings. Her violet eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.

History: Emmeline was born with her father's beautiful face. When Emmeline reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Marry her brother to traveling adventurers; and she is content

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Military, Family. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Emmeline Teinithra, Female Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 16 (+3)18 (+4)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp.


Social Check DCs


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with yellow pants. His yellow fur is still thick. He has green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs

Flaws: Secretive, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Tree Mirror, Male Tabaxi Bard 1
Medium (6'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)18 (+4)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp.


Social Check DCs


Ozyman Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Sailor; and retire the richest man in the south

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ozyman Brushgather, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Magnifying glass.


Social Check DCs


Jheri Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her right hand appears badly burned and disfigured. Her bronze crest has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.

History: Her father raised her in a mountain cabin. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist, Persistence. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Jheri Gygazzylyshrift, Female Dragonborn Expert 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp. Citrine (70 gp).


Social Check DCs

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