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Advanced [show]


Juliana Willoughby, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered glaive and tarnished longbow as well. She keeps her red hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy, Fearful. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Juliana Willoughby, Female Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. Banded agate (16 gp).


Social Check DCs


Gorgûm Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Interpreter. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Further expansion of business; and to be a bookbinder again

Ideals: Impeccable, Gifted. Bonds: Job, Poor, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Gorgûm Yeardley, Male Half-Orc Barbarian 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Boondiggles, Male Gnome Fighter 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 45 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Tiger eye turquoise (12 gp). Deep green spinel (130 gp). Amber (130 gp).


Social Check DCs


Dazzazn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white crest is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Fighting. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Dazzazn Esstyrlynn, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Trail Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gray fur is kept up in a ponytail inside a top hat. Her thin eyebrows rest above her beady copper eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Trail abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She has money and likes to spend it; and obtaining odd cultural halfling artifacts is her passion

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Trail Timber, Female Tabaxi Bard 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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