Yvonne Upton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she sports brown clothing, slightly heavier than average wear. Her feathered hat is riddled with cuts and holes. She has a dull look in her gray eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Yvonne was born in the north. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and she is wracked by social anxiety
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Cecily Easton, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly white, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Cecily was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Avice Brent, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is unkempt and raggedy. She has violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Avice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Professionalism, Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
Kite On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has orange fur. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Body Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Bonds: Attractive, Poor, Job. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp.
Suhnae Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is long and unkept. He has several tiny aquamarine earrings on each ear.
Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Rich, Military. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. Chrysoberyl (60 gp). Coral (60 gp). Tiger eye turquoise (9 gp). 1 Masterwork Common Ranged Weapon.
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