Daar Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is brass and very short. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Daar was born with her father's beautiful face. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 29000 sp. 1 Backpack. 1 Superior lock. 1 Disguise kit. 1 Disguise kit.
Ishmoz Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Margery Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Mugrunden Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His black crest is long and unkept. His gold eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: Mugrunden lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Just what you see.
Dalaba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Dalaba was born on a far western mountains where she grew up under the tutelage of her father, an expert Actor. She has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Disciplined. Bonds: Attractive, Religious, Immigrant, Criminal record, Adventurer. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
