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Advanced [show]


Sybil Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her auburn hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Sybil Graeme, Female Human Expert 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gennal Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, yellow, dusty cloak. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Gennal has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic. Flaws: Disease. Bonds: Family, Rich, Has a crush. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Gennal Hybrid, Male Half-Elf Aristocrat 1
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He wears a deerstalker hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Gerald Presley, Male Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Sindri Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is singed and shortened. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Sindri has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Sindri Loofollue, Male Gnome Barbarian 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Puyet Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She is wearing a tight white one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a rapier. Her auburn hair is cut short. Her eyes are brown and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to end her boredom

Ideals: Gifted. Flaws: Antagonistic, Mundane, Greedy. Bonds: Job. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Puyet Clapham, Female Half-Orc Commoner 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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