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Advanced [show]


Giselle Payton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many goblins want her driven away; and revenge

Flaws: Insane, Antagonistic. Bonds: Slave, Enemies, Mentor, Poor. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Giselle Payton, Female Human Druid 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp. Azurite (5 gp).


Social Check DCs


Perra Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her crest is blue and curly. Her eyes are red.

Personality: Perra is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.

History: Born in the west to a Bellfounder, Perra learned a great deal about her father's area of expertise. When Perra reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and sabotage a competitor

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Military, Job, Family. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Perra Kimbatuul, Female Dragonborn Bard 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 390 gp. Banded agate (13 gp). Deep blue spinel (200 gp).


Social Check DCs


Mardnab Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tan collared shirt and pastel skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her golden hair is singed and shortened. Her eyes, though not visible through her cowl, are brown.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: Mardnab lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and doesn't want to be a shoemaker and was forced into it by her family

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Religious. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Mardnab Daergel, Female Gnome Warrior 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Nelkin Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting white shirt and pants. He has a long white beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Nelkin is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Depressed, Fearful. Bonds: Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Nelkin Thistletop, Male Halfling Monk 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Diggory Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: Diggory was born the youngest of three triplets. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Diggory Hayley, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp. Red garnet (60 gp).


Social Check DCs

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