Drusilia Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Interpreter. She has no hair. Her eyes are a pleasant green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Military. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Elizabeth Bradford, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She is an epitome of beauty. She sports a flattop hair cut. She has gleaming, smiling green eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She feeds upon the attention of others.
History: Elizabeth was raised in a hard working conservative environment. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Layabout.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Krimmon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes peer out from beneath his deerstalker white hat.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he seems to be bored by most things
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful, Mundane. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 gp.
Wymar Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy violet pantaloons and a pastel scarf. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He was born at the edge of vast forest. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Artistic, Fighting. Bonds: Nature. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 320 gp.
Ellywick Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan trousers with black and tan striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She wears a deerstalker hat to cover her moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Her tongue was cut out and she uses sign language. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Gifted from a young age, Ellywick studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against drow; and she has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich, Enemies. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 6000 cp.
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