Joan Beckwith, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her hair is always cut to a buzz. She has several tiny amethyst earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Courier, who enjoyed hunting, Joan was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and money/treasure
Ideals: Athletic, Joker, Justice. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork manacles.
Katherine Snape, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. She has a dull look in her gray eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Spy for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Religious, Job. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Vicky Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, yellow cloak. Her silver hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born in a small desert village. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire.
Ideals: Athletic. Flaws: Insane, Racist. Bonds: Has a crush, Nature, Enemies. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Hork Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is still thick. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Hork studied abroad. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Optimist. Flaws: Ugly, Insane. Bonds: In love. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Golden pearl (40 gp).
Ulla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. Her black hair is still thick. Her eyes are gray.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Ulla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Military, Poor. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
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