Agatha Trollope, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Agatha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Nature, Military. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Orla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a well pressed and immaculate suit (or dress). Her black hair is long and unkept. Her eyes, though not visible through her cowl, are gray.
Personality: She is irascible and easily irritated. She is an amazing painter.
History: Her mother raised her in a mountain cabin. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She became a Marshal soon after.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 340 gp.
Kriv Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. He sports a flattop crest cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Architect, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Attractive, Job, Rich, Religious. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
Ombul Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Roofer in town.
History: He got into the Roofer business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels kind of lost in life; and further expansion of business
Flaws: Insane, Depressed. Bonds: Job, Family, Criminal record. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp).
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are violet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Stylist
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 150 gp. 1 Masterwork manacles.
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