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Advanced [show]


Abalaba Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a blue shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a hunchback. With wild auburn hair. Her eyes are a pleasant violet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a Bowyer, her mother struggled to pay the bills. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Shy, Racist. Bonds: Poor, Enemies. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Abalaba Glittergem, Female Gnome Expert 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Jelenneth Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a robe, a symbol of magic around her neck, and a falchion on her belt. Her hair is cut close to her head. She has gleaming, smiling violet eyes.

Personality: Overbrimming with self-confidence, Jelenneth isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Beggar for hire.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Rich. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Jelenneth Crane, Female Half-Elf Wizard 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 17 (+3)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Kansif Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely white suit with violet socks and a vest with buckled shoes. She keeps her white hair in a pixie cut. She has a tattooed face.

Personality: Calm and collected, she is a well trained Jeweler. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast forest. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kansif grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kansif. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Joker. Bonds: Immigrant, Job, Nature, Criminal record. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Kansif Dumph, Female Half-Orc Sorcerer 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp. 1 Everburning torch.


Social Check DCs


Raer Berevan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He likes to wear tan tank tops with white pants, and his gloved hand is found clutching a longbow. With bright red hair and a scraggly beard. He is baby faced.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: In love. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raer Berevan, Male Elf Barbarian 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp. Tourmaline (60 gp).


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are green.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Bather, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Forgetful. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Ironhide, Male Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Cloth of gold vestments (60 gp).


Social Check DCs

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