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NPC Generator

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Advanced [show]


Griselda Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: The child of a Spice Merchant, who enjoyed hunting, Griselda was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Griselda Ryley, Female Human Barbarian 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 90 gp.


Social Check DCs


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and wants to raise his children well

Flaws: Ugly, Insane. Bonds: Rich, Family, Military, In love. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Randal Rodney, Male Human Fighter 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Chalcedony (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Vaina Aloro, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. With bright chestnut hair. She has gleaming, smiling brown eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Architect

Voice: Raspy

Attributes [hide]

Vaina Aloro, Female Elf Barbarian 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Chrysoberyl (110 gp).


Social Check DCs


Spear Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black fur is knotted and matted. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Spear was born in the west. At a young age he loved to build and create. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Spear Moon, Male Tabaxi Fighter 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Marigold Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Expand her business; and balancing her hectic life and new fortune-teller responsibilities is difficult

Flaws: Terse, Disease. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Marigold Stonebridge, Female Halfling Commoner 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs

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