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Advanced [show]


Melissa Tyndall, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her chestnut hair up in a very large beehive style do. She has gleaming, smiling amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Melissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent mother.

Ideals: Athletic, Justice, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Melissa Tyndall, Female Human Monk 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Coral (110 gp).


Social Check DCs


Emma Altham, Female Human [Permalink]

Personal [hide]

Description: This southern woman dresses like a well dressed Banker does. Her clothes are grease stained in places. Her hair is brown and very short. Her eyes, though not visible through her cowl, are blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Emma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She has achieved small success as a Banker.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Emma Altham, Female Human Rogue 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is typically in his Guard uniform, and sports empty pouches on his belt. His orange fur is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Poor. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Tree Plume, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Immeral Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He wears a tight fitting blue shirt and pants. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and to be a bricklayer again

Ideals: Passionate. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Immeral Xistsrith, Male Elf Bard 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 120 gp. Silver pearl (140 gp). Sard (20 gp). Jet (140 gp). 1 Darkwood Buckler.


Social Check DCs


Hunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His blonde hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Hunter Yeardley, Male Human Adept 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp. Malachite (13 gp). 1 Banded mail.


Social Check DCs

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