Oda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and dresses in blue turtlenecks beneath a black coat with red slacks. Her left hand appears badly burned and disfigured. Her blonde hair is styled in orderly dreadlocks. Her eyes are blue and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born in the north, but her parents moved at a very young age to the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Disciplined. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp. Blue star sapphire (500 gp). 1 Superior lock.
Mordai Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, and is pretty ugly. He has wavy blue hair. His eyes are silver.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. Cursed with lycanthropy at a very young age, Mordai has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Disease. Bonds: Family, Rich. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1200 sp. 1 Darkwood Buckler.
Cloud In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern.
Ideals: Logical. Bonds: Rich, Attractive, Job, Nature. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. Golden yellow topaz (300 gp).
Harvest Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her cinnamon fur. Her skin is flawless and her green eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is content; and to find somewhere to settle down
Flaws: Mundane, Addict, Disease. Bonds: Rich, Attractive. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Mella Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many green ritualistic tattoos. She dresses well, typically a more casual-formal manner. Her auburn hair is heavily combed to the left. Her amber eyes peer out from beneath her top violet hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Mella was raised in a hard working conservative environment. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Large well-done wool tapestry (200 gp). Solid gold idol (600 gp).
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