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Advanced [show]


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears dark leathers with embroidery. She has wavy golden hair. Her violet eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: Verna lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wishes to resurrect an old love; and expand her business

Ideals: Joker. Flaws: Selfish. Bonds: Family, Job, In love. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Verna Underbough, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Mara Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild red hair. She is baby faced.

Personality: She has always had a great fascination with Half-Elven culture. She is harsh and unforgiving.

History: Mara was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Athletic. Flaws: Racist, Antagonistic. Bonds: Family. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Mara Cithreth, Female Half-Elf Ranger 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Kildrak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with brown stripes complete with hood. He has a moderate pudge and is not very fit. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Kildrak Caebrek, Male Dwarf Adept 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Bathin Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a black suit. His brown hair is smooth and relatively long. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bathin was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Through the years after Bathin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bathin's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Bathin Sly, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black costume with the symbols of death on his torso. He has wavy scarlet crest. His gold eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Shamash's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Shamash grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive, PTSD. Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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