Oriel Brownrigg, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely brown suit with grey socks and a vest with buckled shoes. Her hair is white, silky, and of moderate length. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. She left for the east, certain she would find work there.
Motivation: Retire the richest woman in the east; and an old rival family wants her found
Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 pp.
Lerissa Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Courier. Her small hat is riddled with cuts and holes. Her gold eyes dart from person to person to random spaces in the air.
Personality: Lerissa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in a small island village. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has money and likes to spend it; and many illithids want her driven away
Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp. Peridot (80 gp).
Shamash Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His crest is white and curly. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Infernal
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 70 gp.
Xanaphia Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. Her auburn hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady hazel eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of gnolls once and for all.
History: When she was but 5 years old her parents immigrated from the south. Xanaphia was born on a far southern forest where she grew up under the tutelage of her father, an expert Brewer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many gnolls want her driven away; and money/treasure
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp. 1 Silk rope.
Oppleby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south to a Healer, Oppleby learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 pp.
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Their contribution stands as a beacon of hope for all adventurers!