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Dimble Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair, while still mostly golden, has prominent grey streaks. His eyes are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dimble took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has worked as a Architect like his father before him.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Fighting, Philantrophist. Bonds: Military, Nature, Job, Adventurer. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Dimble Turen, Male Gnome Barbarian 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears red painted combat armor at almost all times. With wild black hair. Her gray eyes are passionate and lively.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Criminal record. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Trym Greenleaf, Female Halfling Adept 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Igden Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is blonde and very short. His eyes are gray and he is always smoking a pipe.

Personality: He has always had a great fascination with Halfling culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Racist, Antagonistic. Bonds: Nature. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Igden Dunben, Male Gnome Druid 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Matilda Snape, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy brown dress. She has slicked back golden hair. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. She tends to her Mayor job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Slave, Rich. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Matilda Snape, Female Human Ranger 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Odo Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are green.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Mentor. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Odo Norton, Male Human Commoner 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red spinel (120 gp).


Social Check DCs

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