Leshanna Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a very tight haircut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Navigator, who enjoyed hunting, Leshanna was taken on many hunting expeditions. When Leshanna reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and she's repulsed by the pc
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Military, Nature. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 110 gp. Red spinel (90 gp).
Thava Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. She keeps her long bronze crest kept up in a rat tail. Her eyes, though not visible through her cowl, are gold.
Personality: She never swears and excessively uses polite adverbs when speaking. She would rather hide behind her crafts than deal with other people.
History: Thava was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Cloud Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Stableman, and a wedding ring on his right hand. His fur is short and lavender. His yellow eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Cloud was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Logical. Flaws: Shy. Bonds: In love, Job, Debt, Has a crush. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Dûgz Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Bounty Hunter uniform. He keeps his red hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Dûgz lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To unite with his brother.
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 380 gp.
River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black fur is lengthy. His eyes are hazel and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Selfish, Disease. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
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