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Advanced [show]


Lance Gyula, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was a Slave Trader, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Joker, Gifted, Fighting. Flaws: Ugly, PTSD. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Gyula, Male Human Monk 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blue crest is heavily combed to the left. His gold eyes peer out from beneath his broad black hat.

Personality: Norkruuth is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. When Norkruuth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 4 years later his spouse died after the birth of his son. Heartbroken, Norkruuth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Dragonborn compassion; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Depressed, Racist. Bonds: Military, In love. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Norkruuth Xephyrbahnor, Male Dragonborn Adept 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 sp. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Bimpnottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a blue armored body suit, with a simple black line shooting up and back down. She wears her white hair up. Her blue eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Bimpnottin embodies much of what other species detest in the Gnomes. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bimpnottin is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Bimpnottin Nucklestamp, Female Gnome Wizard 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. Her silver hair, when down, is lengthy. She has blue eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Falkrunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a pair of adventurers, Falkrunn grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Ideals: Joker. Bonds: Military, Adventurer, Job. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Falkrunn Rubyeye, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Torgga Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. Her hair is short and golden. She has gleaming, smiling hazel eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Torgga Daraln, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. Brass mug with jade inlays (300 gp). Solid gold idol (200 gp).


Social Check DCs

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