Jane Burton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright grey dresses and hats. Her white hair has been sun bleached extensively. Her brown eyes have a joyful gleam in them most of the time.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Jane lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Sailor, and she later adopted a second son.
Motivation: Her religion dominates her actions; and an old rival family wants her found
Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Family, Religious. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Beloril Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and is dressed in a clean grey cloak covering his clean studded leather. His right leg appears badly burned and disfigured. He has a long chestnut beard with little hanging trinkets. His blue eyes have a joyful gleam in them most of the time.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by giants. Beloril was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Heavy steel shield.
Thamior Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan cloak. His hair is red, silky, and of moderate length. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Marshal like his father before him.
Motivation: Wants a kiss; and he has a crush on the local healer
Ideals: Logical. Bonds: Attractive, Job, Religious, Enemies, Has a crush. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. 1 Buckler.
Two Llamas Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His yellow fur has been sun bleached extensively. He has gleaming, smiling hazel eyes.
Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
Fibblestib Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Slave, Enemies. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Deep green spinel (120 gp). Obsidian (13 gp). Brown-green garnet (120 gp). Moss agate (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!