Maynild Norton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'11". She wears professional attire. Her long chestnut hair reaches down to her waist. Her gray eyes dart from person to person.
Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up shield and armor she uses now. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Simple lock.
Fragrant Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tattered old clothes. Her yellow fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Carpenter profession.
History: She was raised by priests from a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has set out to sabotage the competition.
Motivation: To be a Carpenter again; and sabotage a competitor
Flaws: Ugly, Insomniac. Bonds: Religious, Job, Mentor. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Tordrid Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'0" and is dressed in earthy colors with a grey and green handkerchief worn on her right side. Her right hand appears badly burned and disfigured. She wears her red hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her father raised her in a mountain cabin. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Tordrid and her spouse have recently divorced.
Motivation: To pay off her debts; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Slave, Nature. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Trey Browning, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Sage. His blonde hair is long and unkept. His amber eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Ploughman, but he got bored and became a Sage. He became a Sage soon after.
Motivation: To get a good night's sleep; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Insomniac, Fearful. Bonds: Job. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp.
Galiena Everleigh, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown coat over a pastel low-cut shirt, and a feathered hat upon her head, and a wedding ring on her left hand. She keeps her brown hair in a flapper bob. Her thin eyebrows rest above her beady amber eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Tanner business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Tanner for hire.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Ugly. Bonds: In love, Job, Religious. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp.
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