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Advanced [show]


Decarabia Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her silver hair is still thick. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Decarabia was born with her mother's beautiful face. Through the years after Decarabia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Decarabia's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She wants revenge against dire rats; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Decarabia Nowhere, Female Tiefling Bard 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 gp. Blue quartz (5 gp). Deep green spinel (60 gp).


Social Check DCs


Luthra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman has a large tan mantle and cape that has been intricately interwoven into her red robe and is in decent physical shape. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Luthra grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Doctor; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Luthra Wildwander, Female Gnome Paladin 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Ranala Reese, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her blonde hair is cut short. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. Ranala was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Fighting, Philantrophist. Bonds: Job, Military, Religious. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Ranala Reese, Female Gnome Barbarian 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 41 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Biri Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her right leg appears badly burned and disfigured. Her scarlet crest is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Biri Grrrmmballhyst, Female Dragonborn Ranger 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white cloak and cross-gartered green stockings. He wears his black hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Bucklal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bucklal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bucklal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Disease. Bonds: Religious, Adventurer, Enemies. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Bucklal High-hill, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4 Tanglefoot bags.


Social Check DCs

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