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Advanced [show]


Katherine Harley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.

History: Katherine lived on a farm with her father, near the main road leading to a nearby town. She has had some formal writing training, and achieved minor success. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Mason and was forced into it by her family.

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Job, Family. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Katherine Harley, Female Human Fighter 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 600 sp.


Social Check DCs


Dain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Religious. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dain Daerdahk, Male Dwarf Adept 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman is typically in her Carpenter uniform. Her golden hair is slicked back into a classic pompadour. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: She got into the Carpenter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying brother.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and expand her business

Ideals: Athletic, Opinionated, Gifted. Flaws: Addict. Bonds: Job. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Ahinar Floshem, Female Elf Rogue 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Rose (50 gp).


Social Check DCs


Qemuel Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His dark red hair is unkempt and raggedy. His fierce white eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Qemuel Reverence, Male Tiefling Monk 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Ahinar Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a yellow feathered hat and yellow clothes. She sports blonde long hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Cynical, Secretive. Bonds: Immigrant, Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Ahinar Iathrana, Female Half-Elf Expert 2
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs

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