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NPC Generator

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Advanced [show]


Emmeline Garfield, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She has amber eyes.

Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born several months after her mother was called into army service. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Emmeline Garfield, Female Human Wizard 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His brown eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across

History: Crampernap was raised in a hard working conservative environment. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Bonds: Poor, Job, Criminal record, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Crampernap Bafflestone, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Mantus Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with small hat. His silver hair is unkempt and raggedy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Mantus Anguish, Male Tiefling Warrior 3
Medium (5'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, white cloak. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Darrow lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Some 2 years later his spouse died after the birth of his son. Heartbroken, Darrow never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and find a way to reverse the transformation of his sister

Flaws: Insane. Bonds: Slave, Criminal record, Family, In love. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Darrow Jamjar, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)18 (+4)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. With wild auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Myria's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Myria Sunmeadow, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 18 (+4)16 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 gp.


Social Check DCs

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