Mary Hayden, Female Human [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered red stockings. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has golden hair. She has gleaming, smiling gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the north to a Junk Dealer, Mary learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and regain custody of her daughter
Ideals: Joker, Philantrophist. Bonds: Job, Military, Family. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Alexandrite (200 gp).
Tim Badger, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown coat over a white low-cut shirt, and a small hat upon his head and is in decent physical shape. His tied-back hair is silver. He has green eyes and a brown hat with a white feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Ideals: Philantrophist, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Disguise kit.
Mishann Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her scarlet crest is long and unkept. Her eyes are red and catlike.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up shield and armor she uses now. She has dedicated herself to building a better trade route.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Rose (30 gp). 1 Small steel mirror.
Drusilia Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple blue robe with black stripes complete with hood. She carries with her a set of shortspears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her golden hair is styled in orderly dreadlocks. Her blue eyes peer out from beneath her small blue hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Antitoxin.
Tod Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
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