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Advanced [show]


Oren High-hill, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His hair is short and silver. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Oren was born the youngest of three triplets. One day when Oren was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Oren was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oren High-hill, Male Halfling Warrior 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Phelaia Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers violet and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her small hat is riddled with cuts and holes. She is baby faced.

Personality: This woman loves writing and to teach people writing more than just about anything. She cannot resist a sob story and will often dote over anyone who has one.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Phelaia Sage, Female Tiefling Aristocrat 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Golden pearl (80 gp). Golden yellow topaz (800 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His yellow fur is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Military, Poor, Adventurer. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Shadow In the Wind, Male Tabaxi Wizard 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 70 pp.


Social Check DCs


Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear black tank tops with blue pants. His green crest is unkempt and raggedy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Dazzazn Sumnarghthrysh, Male Dragonborn Barbarian 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)12 (+1) 14 (+2)19 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. His auburn hair is heavily combed to the left. His eyes are blue and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Calcitro Wildheart, Male Halfling Monk 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp. Red garnet (60 gp). 1 Average lock.


Social Check DCs

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