Bernard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears many layers of old clothing at all times. His auburn hair is cut short. His blue eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the south. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Bullseye lantern.
Diggory Darby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
Elysande Oakes, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is well dressed, constantly wearing a brown suit, tan shirt, and yellow tie, marred by beers. She wears her brown hair down. Her green eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Elysande does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Elysande was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Military. Occupation: Painter
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Hobart Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has a large white mantle and cape that has been intricately interwoven into his tan robe. He wears his red hair down. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was raised in a white middle class family as the only child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he is content
Flaws: Ugly, Shy, Racist, Mundane, Fearful. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Trym Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She has black hair. She wears large thick round spectacles.
Personality: She dislikes all the random violence that takes place in the south. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Trym has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is greedy.
Ideals: Fighting, Pacifist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Jade (130 gp). 1 Silk rope.
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