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Advanced [show]


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin grey vertical stripes and tan pants. He sports a flattop hair cut. This blue eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Hartford, Male Human Expert 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He has styled his white fur well, parting it to the left. His half smiles and copper eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Apothecary. Energy wise he seems alert and responsive.

History: He got into the Apothecary business at a young age. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and a strong sense of loyalty to tabaxi people

Ideals: Professionalism. Flaws: Racist, Shy. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Art Shore, Male Tabaxi Cleric 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a pixie cut. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Dalgal was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dalgal took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Philantrophist, Artistic. Bonds: Family, Attractive, Nature. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Druid 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Mijira Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'7" when asserting herself. Her crest is green, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and a deep hatred of giants

Flaws: Shy, Secretive. Bonds: Rich, Attractive, Enemies. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Mijira Umbyrphrael, Female Dragonborn Rogue 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gargax Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his black robe and has his morningstar always slung over his shoulder. He wears his gold crest up. His eyes are gold.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Gargax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Joker, Gifted. Flaws: PTSD. Bonds: Mentor. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Gargax Mystan, Male Dragonborn Bard 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 10 (+0)19 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 7000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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