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NPC Generator

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Advanced [show]


Orryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is renowned for his bright tan suits and hats, and his gloved hand is found clutching a scythe. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Born in the west to a Painter, Orryn learned a great deal about his father's area of expertise. His childhood dream was to be a Miner, but he was a colossal failure. After months of barely getting by, Orryn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Lazy. Bonds: Job, Criminal record, Rich. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Orryn Gummen, Male Gnome Commoner 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey cloak and cross-gartered violet stockings. He has styled his red hair well, parting it to the right. His eyes are hazel and catlike.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Athletic, Logical. Flaws: Addict, Insane. Bonds: Job. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Patrick Addington, Male Human Ranger 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Trym Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She wears a top hat to cover her moderate length blonde hair. She has several tiny amethyst earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Trym Underfoot, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and very short. His gray eyes are slightly larger than normal.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 6 years.

Motivation: He feels threatened by others; and expand his business

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Mentor, Rich. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Peter Deighton, Male Human Cleric 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Red-brown spinel (140 gp).


Social Check DCs


Quarion Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. With bright chestnut hair and a scraggly beard. He has hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Courier again; and expand his business

Ideals: Justice. Bonds: Criminal record, Rich, Attractive, Job. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Quarion Cooper, Male Half-Elf Fighter 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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