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Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Impeccable, Justice. Bonds: Rich, Family, Adventurer. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Gerald Norton, Male Human Bard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 800 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Artin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Miller. She keeps her black hair in a pixie cut. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She got into the Miller business at a young age. A gifted student she started as a Locksmith, but she got bored and became a Miller. She was granted divine powers by her dying sister.

Motivation: To reunite with her old friends; and a strong sense of loyalty to dragonborn people

Ideals: Gifted. Flaws: Ugly, Insomniac, Racist. Bonds: Job, Adventurer. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Artin Torunn, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. 1 Silk rope.


Social Check DCs


Cask In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered bow and tarnished warhammer as well. Her wide-brimmed hat is riddled with cuts and holes. Her green eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast island. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Cask In Shadow, Female Tabaxi Monk 3
Medium (4'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lone Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" southern woman, she tends to wear a large pastel jacket. Her red fur is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: Lone hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To unite with her brother; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Enemies, Immigrant, Family. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Lone Peak, Female Tabaxi Paladin 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 360 gp.


Social Check DCs


Hunter Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Barrister uniform. His golden hair is cut short. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Ugly, Addict. Bonds: Job, Poor, Adventurer. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Hunter Blyth, Male Human Druid 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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