Egelina Ashton, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is blonde. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in the east, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Thea Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her feathered hat is riddled with cuts and holes. Her eyes are a pleasant gray.
Personality: She is irascible and easily irritated. She is an amazing painter.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. After coming to the age of reason, Thea took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Religious. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp.
Baern Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, red shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a gnolls raid, leaving Baern alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Artistic. Bonds: Attractive, Enemies, Family. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp. White pearl (160 gp).
Rohesia Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She usually wears her violet robe and has her sword always slung over her shoulder. Her hair is always cut to a buzz. Her eyes are green.
Personality: Stoic and calm, she prefers to meditate than take action. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying brother.
Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Disciplined, Gifted. Flaws: Depressed. Bonds: Religious. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Tourmaline (160 gp). Malachite (8 gp). 1 Smokesticks.
Alston Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He wears his brown hair up. He has gleaming, smiling amber eyes.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Logical, Fighting. Flaws: Insane, Fearful. Bonds: Job. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
Possessions: Jet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!