Galiena Huxley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. Her brown hair is thinning but still full. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Bonds: Job, Enemies, Rich, Family. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Onyx (30 gp). 1 Banded mail.
Moon Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown feathered hat and brown clothes. Her beige fur is heavily combed to the right. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Moon will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the south, but her parents moved at a very young age to the east. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Nature, Criminal record. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Xanaphia Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is red and curly. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and seeks redemption
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Helja Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear brown clothing when she does not wear armor. Her chestnut hair is knotted and matted. She has gray eyes and a brown hat with a grey feather.
Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: She doesn't get along with people that don't share her tastes; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp. Chalcedony (50 gp).
Nemeia Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is long and unkept. Her white eyes peer out from beneath her Stetson green hat.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Adventurer, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
Possessions: 40 gp. 1 Buckler.
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