Efferil Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His broad hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with music.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Hadarai Nailo, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a blue coat, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Logical, Athletic. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Naamah Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has no hair. She has a dull look in her gold eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: The child of a Adventurer, who enjoyed hunting, Naamah was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Artistic. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Khrosh Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: The child of a Courier, who enjoyed hunting, Khrosh was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Courier again; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown fur is smooth and relatively long. He has a dull look in his green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Interpreter, who enjoyed hunting, Trail was taken on many hunting expeditions. He dropped out of school before completing his studies. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Jasper (30 gp).
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