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Advanced [show]


Mary Garrick, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with green stripes complete with hood. She carries with her a set of shields on her belt, each one with a emerald on the hilt. She wears her auburn hair up. Her eyes are violet and beady.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Mary was born the youngest of three triplets. Her first spouse was a Bellfounder, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Mary Garrick, Female Human Expert 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Galiena Marston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is black and curly. Her amber eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted divine powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Galiena Marston, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Five Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing a long, pastel cloak. She has a penchant for wearing a ring with an oversized jet on her right hand. Her black fur is lengthy. She has blue eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Justice. Bonds: Rich, Attractive, In love, Adventurer. Occupation: Guard

Voice: French accent

Attributes [hide]

Five Of Spirit, Female Tabaxi Druid 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. His hair is long and auburn with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are likewise green.

Personality: He is witty, but his monotone delivery comes off as unnerving Harbek is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Entrepeneur. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Harbek Holderhek, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 19 (+4)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 80 gp. 1 Simple lock.


Social Check DCs


Ahrim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his red hair to look like a famous performer. His fierce red eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a Body Guard, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he loathes his own lifestyle

Flaws: Depressed, Racist. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Ahrim Sage, Male Tiefling Monk 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 400 sp.


Social Check DCs

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