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NPC Generator

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Advanced [show]


Naamah Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. She has styled her chestnut hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a island tribe. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Naamah Debauchery, Female Tiefling Monk 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 12 (+1)16 (+3)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. She has styled her auburn hair well, parting it to the right. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich western family. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Falkrunn Loderr, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Brewer in town.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Job, Rich, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Fallond Aranore, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Stannor took refuge in the large cave and found the beat up hammer and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Artistic, Justice. Flaws: Shy. Bonds: Nature. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Stannor Glenfellow, Male Halfling Druid 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. Red spinel (140 gp).


Social Check DCs


Quilla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is muscular with a powerful set of arms. Her tied-back hair is auburn. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.

History: Quilla was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quilla Loofollue, Female Gnome Warlock 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 pp.


Social Check DCs

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